It impacts both the "old" and "new" Input systems.įor more detailed information, please see the discussion thread of the Steamworks issue on GitHub: UPDATE: This isn't a Unity bug but instead is behavior from the Steam platform library. Switch to an unsupported player (such as Xbox) to easily disable Steamworks then enter play mode, notice how Mouse Left Click and Controller RT both print 'Fire' in the Console Log ![]() Notice how fire (Mouse Left Click) prints to the log but RT (Right Trigger) on Xbox Controller doesn't Switch build platform to PC, Mac and Linux and start Steam then enter play mode in the editor. This time, input will not be detected and nothing will print in the console. Input from the joystick (Move) and right trigger (Shoot) will be detected and the console will print the current values of the input. ![]() Open Scenes/SampleScene and enter play mode while Steam is NOT running. How we can reproduce it using the example you attached After shutting down Steam, the input is detectable again.Ģ. ![]() Input from the Xbox One controller is not detected while the Steamworks API is in use. Xbox One controller input not detected while Steamworks is running
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